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  • Kennesaw State University is the third-largest university in Georgia, offering nearly 150 undergraduate, graduate and doctoral degrees. A member of the University System of Georgia, Kennesaw State is a comprehensive university with more than 33,000 students from over 130 countries. In January 2015, Kennesaw State and Southern Polytechnic State University consolidated to create one of the 50 largest public universities in the country.

  • Kennesaw State University is the third-largest university in Georgia, offering nearly 150 undergraduate, graduate and doctoral degrees. A member of the University System of Georgia, Kennesaw State is a comprehensive university with more than 33,000 students from over 130 countries. In January 2015, Kennesaw State and Southern Polytechnic State University consolidated to create one of the 50 largest public universities in the country.

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  • Kevin Ball

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    Phone: (470) 578-4259
    Email: kball5@kennesaw.edu
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  • Chris Ward

    Chris Ward Director Web Services & Mobile Development

    Chris WardPosition:
    Director Web Services & Mobile Development

    Phone: (470) 578-3393
    Email: cward1@kennesaw.edu
    Location: TS 141


    Christopher Ward joined Kennesaw State University in April 2002. As the Director of Web Services and Mobile Development, he leads the ESS WebGroup: the campus division who designs, develops and maintains the top levels of Kennesaw.edu as well as multiple academic and administrative department Web sites and mobile initiatives. His achievements at the university include a finalist for the 2014 Administrator of the Year, the Center for University Learning's Fall 2008 Facilitator of the Quarter, and recognition as the 2004 Staff Employee of the Year!

 

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Southern Style -- What Molly Loves to Write About

Need some more inspiration to choose a topic for your paper?

Perhaps you can relate to what inspires Molly Paschal, another one of the KSU Writing Center’s TAs in the Masters in Professional Writing program, who reveals the pride she has in her Southern roots through writing.

“What I love most to write about is the South. Its people, its culture, its history, and my family. The more twisted and warped the angle I am writing in or grotesque (not physically, think Southern Gothic as in irregular or extravagant) the character, the better. I am not much of a scenery writer, but I love to follow my characters on their path through the southern landscape. From traipsing alongside my characters, it awakens the visual through my writing of the scene and setting. It can be fiction or nonfiction, but as long as it is some facet of the South, I will probably be all wrapped up in my writing, falling in love with it all over again.”

Even if you are not from the South and cannot find as much inspiration there, take advice from Molly and think about a place that means something to you. Whether it be the culture or the history of your favorite place, you are bound to have a lot to write about a location you are passionate about.

Keep visiting the KSU Writing Center blog for more paper topic ideas to help you continue to fall…🍂 in love with writing this Fall.

✎ Write On!




Blog About It -- What Kristen Loves to Write About

Choosing a writing topic for your paper can be difficult, so this month, a few of the KSU Writing Assistants hope to help out by sharing what we love to write about!

Today, we’ll start with Kristen Tardio, one of our TAs in the Masters in Professional Writing program.

When asked what she loves to write about, Kristen said:
“I have my own blog, where a majority of what I write about comes from what I’ve read in class and then how I apply it to my own personal life. After all, since we are spending so much time in school reading all of this material, why not apply it to our own lives? I’m also super interested in psychology so I love to write about human behaviors and interactions - I’m actually writing a research paper about this right now!”
Check out Kristen’s blog at: https://shakingupshakespeare.wordpress.com/

& as always, continue to check out the KSU WC blog for more advice on choosing your writing topic so that you may continue to fall…🍂 in love with writing this Fall!

✎ Write On!


Fall...🍂 in Love with Your Writing Topic

When it comes to writing, one of the very first, most important things to consider is your writing topic.
After all, the topic is what sets the mood of your entire paper. Of course, you will have those teachers who will assign you a specific topic, but you will also have those teachers who allow you to choose your own topic. With this freedom comes great responsibility and thought.
So before jumping into writing about just any topic, take some time to brainstorm so that you may choose the best topic for your paper.

Here are a few pieces of advice for when you are selecting a writing topic:
-Do NOT choose an “easy” or “common” topic. Oftentimes, the easiest, most frequently-chosen topics are not the most exciting to write about. Although it may be easy to find more information about a common topic, this may also mean that it is so overdone that either you will be bored writing about it, or others will be bored when reading your paper.
-Choose something relevant. This means something that is either important in the world today, or important to the topics discussed in your class.
-Choose something you are passionate about. Not only do you want to inspire other people to read what you are writing about, but YOU want to be inspired to write about your topic. If you choose a random topic that means nothing to you, you and your paper will suffer as you struggle to find things to say about the topic.

*Check back throughout the Fall Semester for more tips from your very own KSU Writing Center assistants about ways that you can fall in love with your writing topic!


✎ Write On!





Fall...🍂  in Love with Writing

As the newly colored leaves are wafted from their branches by the soft breeze, the chill bumps begin to emerge beneath our jacket-covered skin, and the stylish, comfy boots make their first appearance since last March, all signs seem to point to that time of year again.

Fall - what a wonderful season. When it’s no longer “too hot” for outdoor activities, but it’s not yet “too cold” to hibernate indoors, you can just take a step back to let the magnificent weather be your inspiration. Your inspiration to hike. Your inspiration to jump in a pile of leaves. Your inspiration to eat & drink pumpkin-flavored delicacies. Your inspiration to write.

Wait, what? Write?
Yes! This beautiful weather is the perfect inspiration for a great paper, poem, story - any writing composition.
Just as the leaves whirl around you, the inspiration of this picturesque time of year should whirl around your mind as you pick up your pen to write your next masterpiece.

Let this Fall be the season of inspiration.
Let this Fall be your inspiration to write the best, most meaningful pieces you have ever written.

 This season (and always, really), be sure to keep up with the KSU WC blog for constant motivation, encouragement, and inspiration for your writing.
✎ Write On!




 

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Courses

  • CS 2290 - Special Topics

    The course covers special topics at the intermediate level that are not in the regular course offerings.

    Prerequisites: Approval of the instructor, major area committee, and department chair.

    Credits: 3

  • CS 3223 - Computer Architecture

    A study of instruction set architectures; basic processor components such as control units, ALU's, and registers; memory; input/output; and performance enhancement using caches and pipelines. Design of the major processor components is discussed in terms of the concepts presented in . Some coverage of assembly language programming is included.

    Prerequisites: and CSE 1301

    Credits: 3-0-3

  • CS 3305L - Data Structures Lab

    This laboratory course will cover the implementation of data structures concepts in a contemporary programming language.

    Prerequisites: (CSE 1322 and CSE 1322L) and MATH 2345 

    Credits: 1

  • CS 3305 - Data Structures

    This course introduces data structures, specification, application, and implementation. The case studies will illustrate how data structures are used in computing applications. The emphasis of the course is on linear and some nonlinear data structures and object oriented principles. Topics include: abstract data types, stacks, queues, lists, binary search trees, priority queues, recursion, algorithm efficiency, trees, heaps, hash tables, and analysis of search and sort algorithms and their performance for implementation and manipulation. The programming language to be used in this course is any standard high-level object-oriented programming language such as C++, Java, and Ada.

    Prerequisites: MATH 2345 and (CSE 1322 and CSE 1322L)

    Credits: 3

  • CS 3410 - Introduction to Database Systems

    Introduction to the database management systems, database processing, data modeling, database design, development, and implementation. Contrasts alternative modeling approaches. Includes implementation of current DBMS tools and SQL.

    Prerequisites: A grade of B or better in both CSE 1322 and CSE 1322L 

    Credits: 3

  • CS 3502 - Operating Systems

    This course introduces the fundamental concepts and principles of operating systems. Topics covered include system performance, processes and threads, multiprogramming, scheduling, memory management, synchronization, deadlocks, file systems, Input/output systems. Additional topics: security and protection, network and distributed OS.

    Prerequisites: (CS 3503 and CS 3503L) and (CS 3305 and CS 3305L)

    Credits: 3

  • CS 3503L - Computer Organization and Architecture Lab

    This course will provide the student the opportunity to access some of the physical components of a computer and generate code to manipulate these components.

    Prerequisites: CSE 1322 and CSE 1322L 

    Credits: 1

  • CS 3503 - Computer Organization and Architecture

    Introduction and overview of basic computer organization. Computer arithmetic: binary, hexadecimal and decimal number conversions, binary number arithmetic and IEEE binary floating point number standard. Basic computer logic: gates, combinational circuits, sequential circuits, adders, ALU, SRAM and DRAM. Basic assembly language programming, basic Instruction Set Architecture (ISA), and the design of single cycle CPU. Hardware security will be introduced.

    Prerequisites: CSE 1322 and CSE 1322L 

    Credits: 3

  • CS 4242 - Artificial Intelligence

    The primary objective of this course is to provide a introduction to the basic principles and applications of Artificial Intelligence. It covers the basic areas of artificial intelligence including problem solving, knowledge representation, reasoning, decision making, planning, perception and action, and learning -- and their applications. Students will design and implement key components of intelligent agents of modern complexity and evaluate their performance. Students are expected to develop familiarity with current research problems, research methods, and the research literature in AI.

    Prerequisites: CS 3305 and CS 3305L 

    Credits: 3

  • CS 4265 - Big Data Analytics

    This course covers algorithms and tools that are needed to build MapReduce applications with Hadoop or Spark for processing gigabyte, terabyte, or petabyte-sized datasets on clusters of commodity hardware. A wide range of data algorithms will be discussed in this course.

    Prerequisites: A grade of C or better in (CS 3305 and CS 3305L) and CS 3410 

    Credits: 3

  • CS 4267 - Machine Learning

    This course covers the-state-of-the-art machine learning techniques. Focuses will be put on deep learning, kernel methods and ensemble learning. Students will learn applying advanced machine learning techniques to solve challenging problems, especially big data problems.

    Prerequisites: A grade of C or better in (CS 3305 and CS 3305L) and CS 3410 

    Credits: 3

  • CS 4270 - Intelligent Systems in Bioinformatics

    Biological sciences are undergoing a revolution in how they are practiced. In the last decade, a vast amount of biological data has become available, and computational methods are playing a fundamental role in transforming this data into scientific understanding. Bioinformatics involves developing and applying computational methods for managing and analyzing information about the sequence, structure and function of biological molecules and systems. This course covers a wide range of machine learning, data mining, and computational algorithms to solve various bioinformatics research problems.

    Prerequisites: A grade of C or better in (CS 3305 and CS 3305L) and CS 3410 

    Credits: 3

  • CS 4305 - Software Engineering

    This course provides an overview of the software engineering discipline with emphasis on the development life cycle and UML modeling. It introduces students to the fundamental principles and processes of software engineering, including Unified, Personal, and Team process models. This course highlights the need for an engineering approach to software with understanding of the activities performed at each stage in the development cycle. Topics include software process models, requirements analysis and modeling; design concepts and design modeling; architectural design and styles; implementation; and testing strategies and techniques. The course presents software development processes at the various degrees of granularity.

    Prerequisites: CS 3410, CSE 3801, COM 1100 

    Credits: 3

  • CS 4306 - Algorithm Analysis

    Advanced algorithm analysis including the introduction of formal techniques and the underlying mathematical theory. Topics include asymptotic analyses of complexity bounds using big-O, little-o, omega, and theta notations. Fundamental algorithmic strategies (brute-force, greedy, divide-and-conquer, backtracking, branch-and-bound, pattern matching, parallel algorithms, and numerical approximations) are covered. Also included are standard graph and tree algorithms. Additional topics include standard complexity classes, time and space tradeoffs in algorithms, using recurrence relations to analyze recursive algorithms, NP-completeness, the halting problem, and the implications of non-computability.

    Prerequisites: CS 3305  and CS 3305L 

    Credits: 3

  • CS 4308 - Concepts of Programming Languages

    This course covers the fundamental concepts on which programming languages are based and the execution models supporting them. Topics include values, variables, bindings, type systems, control structures, exceptions, concurrency, and modularity. Languages representing different paradigms are introduced.

    Prerequisites: (CS 3503 and CS 3503L), and (CS 3305 and CS 3305L)

    Credits: 3

  • CS 4322 - Mobile Software Development

    This course primarily focuses on mobile sensor application development and security of smartphones and mobile telecommunication systems. The goals of the course is to provide students with real world relevant mobile sensor app development and improve their knowledge and skills on mobile application development and mobile security.

    Prerequisites: (CS 3305 and CS 3305L) and (CS 3410 or CSE 3153) and SWE 3313

    Credits: 3

  • CS 4400 - Directed Studies

    This course covers special topics of an advanced nature that are not in the regular course offerings. Up to three hours may be applied to the major area.

    Prerequisites: Approval of the instructor, major area committee, and department chair.

    Credits: 1-3

  • CS 4412 - Data Mining

    This course covers fundamental data mining concepts and techniques for discovering interesting patterns from data in various applications. Topics include data preprocessing, data warehousing and OLAP, mining frequent patterns, classification, clustering, and tend analysis.

    Prerequisites: (CS 3305 and CS 3305L) and CS 3410   

    Credits: 3

  • CS 4491 - Advanced Topics in Computer Science

    This course provides the current and relevant topics in an advanced Computer Science area of interest to faculty.

    Prerequisites: A grade of C or better in any prerequisite course. Prerequisite course(s) vary depending upon the topic.

    Credits: 3

  • CS 4504 - Distributed Computing

    A course that introduces students to the fundamental principles common to the design and implementation of programs that run on two or more interconnected computer systems. The subtopics, which are based on these principles, include: distributed operating system and network protocols for process communication, synchronization, scheduling, and exception and deadlock resolution; understanding of client-server, web-based collaborative systems; parallel computing; concurrency issues; and API's for distributed application development. Several distributed computing environments, like MPI, PVM, and Java RMI are discussed and used in developing experimental projects in a cluster of networked computers.

    Prerequisites: CS 3502 

    Credits: 3

  • CS 4512 - Systems Programming

    This course presents an introduction to systems programming in Linux/Unix. Topics include file I/O, process control and communication, threading, and network-aware systems programs.

    Prerequisites: (CS 3305 and CS 3305L), and CS 3502 

    Credits: 3

  • CS 4514 - Real-Time Systems

    This course covers the software-development life cycle as it applies to real-time systems. Alternatives: • Including labs that involve the use of a real-time operating system and an associated development environment, or • Modeling with UML, and object oriented simulation. Introduction to formal specification of real-time systems. A course project is required to be completed by the end of the semester.

    Prerequisites: CS 3502 

    Credits: 3

  • CS 4522 - HPC & Parallel Programming

    This course will introduce parallel programming techniques for shared memory and distributed memory systems. Topics include threading, OpenMP, and MPI.

    Prerequisites: (CS 3305 and CS 3305L), and CS 3502 

    Credits: 3

  • CS 4523 - Programming Massively Parallel Processors

    A study of practical parallel algorithms with an emphasis on implementation and performance issues on massively parallel processors. Design and implement high performance computing applications using CUDA running on Graphics Processing Unit (GPU). Topics include heterogeneous parallel programming, hardware threading models, synchronization, parallel blocking algorithms, register allocations, memory performance, and inter-thread communication.

    Prerequisites: (CS 3305 and CS 3305L), and CS 3502 

    Credits: 3

  • CS 4524 - Cloud Computing

    This course discusses the fundamental concepts and techniques of cloud computing. Students will develop an understanding of cloud computing architecture, Infrastructure as a Service (IaaS), Platform-as-a-Service (PaaS), Software as a Service (SaaS), Virtualization, and Application Development on Cloud.

    Prerequisites: (CS 3305 and CS 3305L) and CS 3502 

    Credits: 3

  • CS 4612 - Secure Software Development

    This course covers the design and implementation of secure software. Some of the topics covered are the characteristics of secure software, the role of security in the development lifecycle, designing secure software, and best security programming practices. Security for web and mobile applications will be covered.

    Prerequisites: CS 3503 and CS 3503L 

    Credits: 3

  • CS 4622 - Computer Networks

    This course covers computer networking and includes software application-related, protocol-related and security-related issues involved in the Internet. Topics include basic network structures, mechanisms for application-to-application communications, protocol layering, Internet addressing, unicast and multicast routing, connection establishment and termination, data flow and congestion control, and error handling. A specific protocol suite will be examined in detail. More advanced topics that build on the student's understanding of network protocols are also introduced, such as network security, mobile networks and the future Internet.

    Prerequisites: CS 3503 and CS 3503L 

    Credits: 3

  • CS 4632 - Modeling and Simulation

    This course covers the modeling and simulation of the structure and behavior of real-world systems using object-oriented discrete-event simulation techniques. The course emphasizes the modeling and computer programming perspective of simulation; design and implementation of simulation models. The fundamental concepts of object-oriented simulation are introduced. Model implementation will require programming in an object-oriented simulation language such as OOSimL, or in a general purpose programming language (Java or C++). Students will also be exposed to a commercial integrated simulation software tool: Arena.

    Prerequisites: CS 3305 and CS 3305L 

    Credits: 3

  • CS 4712 - User Interface Engineering

    A comprehensive study of techniques in design and implementation of user interfaces engineering. Topics include the foundation of human-computer interaction and interface related to software lifecycle, building a graphic user interface engineering, interaction devices and technologies, human-computer dialogue, cognitive models, usability, the design and development process, user interface management systems (UIMS), interface style and techniques, user learning, and diversity in interaction styles. Major research and the building of a working graphic user interface are included.

    Prerequisites: CSE 1322 and CSE 1322L 

    Credits: 3

  • CS 4720 - Internet Programming

    This course introduces current technologies for modeling, designing, implementing, and developing Web applications. Topics include developing for the server and the client, programming frameworks, server administration and integration with databases. Practice will involve platforms and language such as Linux, Python, PHP, Ruby and JavaScript.

    Prerequisites: (CS 3305 and CS 3305L) and (CSE 3153 or CS 3410)

    Credits: 3

  • CS 4722 - Computer Graphics and Multimedia

    The basic principles and practices of interactive computer graphics and multimedia systems are covered in this introductory course. The design and implementation of state-of-the-art computer graphic rendering and visual multimedia systems are the main part of the course. The sub-topics of the course deal with specific input/output hardware devices and their technology, software and hardware standards, programming methods for implementing 3-dimensional graphical applications and interactive multimedia applications, and a study and evaluation of the effectiveness of graphic/multimedia communications. A large component of the class is the building of a large-scale application.

    Prerequisites: CS 3305 and CS 3305L 

    Credits: 3

  • CS 4732 - Machine Vision

    This course introduces concepts and techniques in machine vision. Students successfully completing this course will be able to apply a variety of image processing techniques for the design and analysis of efficient algorithms for real-world applications, such as optical character recognition, face detection and recognition, motion estimation, human tracking, and gesture recognition.

    Prerequisites: CS 3305 and CS 3305L 

    Credits: 3

  • CS 4850 - Computer Science Senior Project

    The course provides a capstone experience for CS majors to promote a successful transition to the work place or further academic study. Students will have the opportunity to practice essential project management skills and work with current software tools and technologies. Student teams will develop a project scope, project plan, document functional specifications, develop a design document, implement specified functions, provide weekly progress reports, give project presentations to the class, conduct final project presentation to the instructor and/or project sponsor, and provide a complete final report that includes documentation of all class activities. Each team will designate a team leader who is responsible for coordinating work tasks, team meetings, communications with the instructor and/or project sponsor, and team effort.

    Prerequisites: CS 3502 and CS 4305 

    Credits: 3

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